Arthur to Astaroth no Nazomakaimura: Incredible Toons | |
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Developer(s) | Capcom / Dynamix |
Publisher(s) | Capcom |
Designer(s) | Hideki Kamiya (planner) |
Platform(s) | PlayStation, Sega Saturn |
Release date(s) |
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Genre(s) | Puzzle |
Mode(s) | Single-player |
Media/distribution | CD-ROM |
Arthur to Astaroth no Nazomakaimura: Incredible Toons (Japanese: アーサーとアスタロトの謎魔界村 インクレディブルトゥーンズ ) is a 1996 puzzle video game for the Sega Saturn and PlayStation and was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts'n Goblins motif.[1]
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